It’s been 4 years since the last message here. Sorry about that.

It’s time for a quick update. Here is what we did since the last blog post:

  • G – Level One was released at Tokyo Demofest 2014 and got the 1st place. One year later, we made a final version.
  • We released H – Immersion last yeak at Revision. It ranked 5th (out of 10). If you haven’t seen them, you should check the other prods of the competition.
  • We’ve put the source of Felix’s Workshop on github.

What’s next?

  • We’re working on a final version for Immersion. Sorry that the party version was not polished enough.
  • I’d like to write a detailed making-of article for Immersion.
  • We’re going to update Shader Minifier.

We have been taught that B – Incubation was nominated for the Breakthrough Performance category of the Scene.org Awards 2010. Needless to say this was an awesome news, that made our day (and probably the upcoming ones too; being nominated certainly does not mean actually winning the award, but that’s still quite something).

Whoever played a role in this: thank you very much!

As a side note, I’m pretty happy to see that most of the productions I hoped to see being nominated, were nominated. :-)