Author Archives: LLB

GLSL Minifier 0.3

Today is the new release of our GLSL obfuscator & minifier. Here is the change log: Feature: Variables that start with “i_” are now inlined. That will help you keep a clear code, name your values, while still having a … Continue reading

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GLSL Minifier 0.2 is out

Hello, GLSL Minifier has just been released. This is the first public version, but it’s still a preview. It has not been much tested, and probably contains bugs. However, I believe it’s usable and it should help intro coders a … Continue reading

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